Rough and tough
January 28, 2014 | 19:54 | Written by: snake911Just got around to playing Bionic Commando Rearmed. Never played the original for the NES, so I don’t have a comparison to make, but man, what a great game.
At the time it came out, I remember a lot of people were talking about this game, especially the music. And man, they were right! The soundtrack really fits the game well with it being a chiptune vibe; matching with the original 8-bit game. I liked it so much that I purchased it on iTunes. You should do the same as well.
In addition to the music, I loved the gameplay. I never played a game with mechanics like that before. You know, the swinging around stuff with your bionic arm. The only other game that I know of that has a similar type of gameplay is Umihara Kawase. Wondering if I should try one of those games out. Anyways, the platforming was great, but man, it was a challenging game.
It wasn’t hard enough to where I would start to hate the game. It did a good job at being just hard enough to where you didn’t hit a wall with the difficulty, but rather just grazed it. Another thing to note were the graphics. I loved how it was a polygonal game, but on a 2D plane. The 3D-ishness of the graphics as you run by objects were neat. And to top it off, I also liked the character artwork by Shinkiro. I’m a fan of his work from both his days at SNK and Capcom.
Nice graphics, superb music, and tight controls make this a well rounded game. Gotta give it to Capcom, and more importantly Grin, for making such a fantastic game.
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