The Ill Communication

Overview for ghostintheshell

Follow your ghost. Read this feature!

March 30, 2017 | 22:24 | Written by: snake911

This is it!  Here are the last articles for the Ghost in the Shell Post Factum feature.  And just in the nick of time too as the premiere for the live-action movie is tomorrow!  Just like before, click on the image or the title's name to read the articles.  Alternatively you can get to the feature's index page by clicking the image link for the feature on the right-hand side of this page, or any page for that matter.  Or right here!

I'll wrap things up by giving the index page a facelift now that I've barley managed to finish the writing in time, so expect to see more than just a list of hyperlinks and that rushed header image.

Ghost in the Shell: Arise
With a new decade we get another refresh for the franchise.  This time with a younger cast as we get to see how the members of the group coalesced to form the offensive, anti-terrorist unit we love so dearly.


Ghost in the Shell: The New Movie
A movie for the Arise series, this concludes the arc story dealing with Fire-Starter.  If you dig the action, then this'll be a treat for your bloodthirsty senses.  Unfortunately the trailer for it is better than the movie itself.


Ghost in the Shell: Stand Alone Complex - First Assault Online
Making good on their not so great first-person shooter game they brought to the PSP, they made one for the platform the genre was intended to be played with: the PC.


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Backhacking you with some new intel

March 8, 2017 | 22:11 | Written by: snake911

Chugging right along we have four more items to look at from Ghost in the Shell.  After this we have one more batch of content to post and that'll be everything the franchise has to offer prior to the live-action film, which, I'm still planning to see when it hits theaters later this month.

Click on the image or the title's name to read the articles.  Click here for the feature's index page.

Ghost in the Shell 2: Innocence
Mamoru Oshii gets back to work on the sequel to his 1995 film.  In one sense the pressure is on due to the critical acclaim the original film had, but on the other hand it's lessened in thanks due to advancements in technology made to make certain visual aspects to the film easier to produce than it was back in '94/'95.


Ghost in the Shell: Stand Alone Complex - Game PS2
Not sure how easy or difficult it was to turn the style of TV show into a video game, but they were able to do it, impressing this guy who holds the TV series on a high pedestal.  Also, can you believe its been 7 or so years since the last and only Ghost in the Shell video game came out?


Ghost in the Shell: Stand Alone Complex - Game PSP
Although it wasn't necessary, a decision was made to extend the SAC series by developing a portable game for it.  I say it wasn't necessary because the PS2 game already filled the role for being the product for this form of media.  Even so, I'm not complaining as anything SAC related is good.


Ghost in the Shell: Stand Alone Complex - Solid State Society
Closing out the SAC series with a bang, we get a made-for-TV movie that adds one additional chapter to SAC saga before they wrap it up and move on to the next iteration for the Ghost in the Shell franchise.  See the team take on an old familiar name that the franchise has tackled, the fifth time.

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A barrier maze to distract you

February 16, 2017 | 22:46 | Written by: snake911

Got a new batch of articles for the GitS feature.  Check it.

Ghost in the Shell 2: Man-Machine Interface

This story may have been too smart for its own good.  Read this and see a cranky man complain about something he doesn't quite understand.  But he does complement it for having all dem purty pictures.

Ghost in the Shell: Stand Alone Complex

Possibly the best format for this material is having it be on television, giving it the opportunity to breathe across 26 episodes rather than compress it down to a two hour flick.

Ghost in the Shell 1.5: Human-Error Processor

The third and final manga in the series.  Well, as of 2017 it is.  If Man-Machine Interface wasn't your idea for a good GitS story, then this should balance things out.

Ghost in the Shell: S.A.C. 2nd GIG

Director Kenji Kamiyama and team outdid themselves with the second season of Stand Alone Complex.  This might be my pick for the best the franchise has to offer.

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Sounds of the future

February 2, 2017 | 20:08 | Written by: snake911

I wasn't originally planning to, but I decided to throw in a soundtrack to the GitS feature as a bonus.  I know I'm being selective by only picking one soundtrack as the music for the TV shows and movies are awesome too, but there's something unique about this soundtrack for the PS1 game that other soundtracks don't, so it gets its own article written for the feature.  Trust me, it deserves it.

Megatech Body CD., Ltd.
The original 1997 Ghost in the Shell game is fantastic enough for its gameplay alone, but when coupled with a great soundtrack, it elevates itself for possibly being one of the greatest games in the PlayStation's library.  Read this to see what the gushing is all about.

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Get ready to brain dive!

January 19, 2017 | 23:26 | Written by: snake911

It's here!  The first entries for the Ghost in the Shell feature that covers the materials of the franchise prior to the soon to be released live-action film are here for your perusal.  This first duping of content includes all of the OG media that's critically acclaimed.

As noted in an earlier blog entry, these are sort of but not really reviews for the listed media, along with some personal opinions dashed in for some originality.  Hey, this is my personal blog after all, so it should come as no surprise.  All of this is to let people get a glance of the Ghost in the Shell world that inspired the upcoming movie starring Scarlett Johansson, which I’m anticipating to watch when it comes out, but am also cautiously optimistic to see if it’ll be good enough to capture the reasons why this franchise is so great.

The order which I’m releasing these may be a bit off from a US release standpoint.  When I organized everything by date via a spreadsheet, I decided to go with the Japanese release dates, but using the dates in which the collective books (tankobon) were published instead of the original comic release dates.  That seemed to make the most sense to order this feature.

Oh, and remember that there will be some spoilers in this GitS feature, so watch out if you're sensitive to knowing plotlines or characters, or endings.  I'm noting it here and at the top of the index page too, so consider yourselves warned!

Ghost in the Shell - Manga

The one that started it all and spawned a huge cash cow for Shirow Masamune.  Oh yeah, in this entire feature I’m referring to him as "Shirow Masamune" rather than what I believe is actually "Masamune Shirow."  Why?  Because all of the US content has it shown with Shirow as the first name, so that’s why and I’m sticking to it.

Ghost in the Shell - Film

I think most people were introduced to the Ghost in the Shell universe starting with the 1995 film rather than the manga.  Acclaimed by many including Roger Ebert, it’s become a classic for both cyberpunk and anime buffs alike.  In terms of availability, I think it’s on every streaming service, so it shouldn’t be very difficult to track down if you want to watch it.

Ghost in the Shell - Game

I don’t think a lot of people know about the PS1 game that allows you to control a Fuchikoma.  The proof for that may be the reasoning as to why the price for the game on eBay is so darned high: a minimum amount of copies exist.  And if that’s the case, then that’s a real shame because it’s a fantastic game with great graphics, fun gameplay, and a cool soundtrack.  Un-oh, I think this article might have upped the price on eBay by a few bucks.

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The future is now

January 9, 2017 | 19:27 | Written by: snake911

Hope everyone enjoyed that short exploration of Microsoft Home software because that last one with a big dive into Scenes with screensavers and wallpapers was the final one.  Actually, I know you guys like them as those blog entries are one the most trafficked pages on the site.  It was short lived, but I was able to cover all five major categories the catalog of software had to offer, which was my mission all along, so I'm proud to say the mission was a success.  But don't fret because as one feature gets sunset, another will take its place; and this time it's going to get its own section.

I'm pretty excited for this one.  This is one of those ideas I had mulling over in my brain for a number of years now, but am now finally getting my butt in gear to finally put it out.  Ladies and gentleman, I present to you: Ghost in the Shell: Post Factum.

So I'm a fan of Ghost in the Shell, and have been a fan since 2004 when the TV series premiered in the US.  Yeah, I knew about the franchise much earlier when I was first exposed to it when playing the demo for the PS1 game back in 1997, but I really didn't get into it until the TV show aired; and since then I've been a fan of it.  Well, to be honest, more like a casual fan, as I never really consumed anything other than the TV shows, the original game, or the first manga book.  I kept buying everything GitS related over a decade's time between 2005 and 2010, but never actually took anything out of the shrink wrap.

But now that the live action film of the series is coming out soon, it's acting as a motivation in an effort to finally get through all of the material before the movie debuts in what should be late March.  So over the next several months, I'll be dumping my opinions regarding every book, movie, TV show, and games related franchise into their own articles, so you can get a small sampling of the content that inspired the live action movie.  My goal is to be finished with this feature before the movie premiers.  That's a tight deadline, but I think I can make it; even though Let it Die has been hampering my efforts!

Now even though I hate spoilers and I try to make my write-ups as spoiler free as possible (like my games journal feature), I'm going to make an exception for this feature, so expect to see spoilers throughout it.  I'll provide a warning on the hub page for this feature, so be cautious if you don't want anything ruined in the way of me telling you certain plot points or endings!

And due to the rush in getting this feature accomplished, the index page and a few other things will look bare bones and lite on original designs.  All of that will be added later on after I've written all of the content.  So expect the index page to get a facelift after it's all done.  To get to the index page, click the image you see at the top of this entry, or click the link on the right-hand side of this website where the other features are at.  The first batch of content should be hitting the website next week.  Hope you'll stick around for them :-)

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