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The Ill Communication

Guilty Gear Xrd
May 20, 2014 | 20:16 | Written by: snake911

 

It’s been a long while since I cared about the Guilty Gear series.  In fact, the last game I gave a hoot about was Guilty Gear X2; a game that came out 11 years ago!  I got out after that one after I realized every game was basically the same, but with minor changes.

But this series is kind of significant for me because it’s the one that got me back in to the fighting game genre.  Before that, the last fighting game I cared about was when Mortal Kombat 3 was originally released.  The first time I saw GG was when it was brought in and placed in the corner of the arcade room at my college.  No one really played it, but the attraction screen always caught my eyes;  showing off the beautiful backgrounds, hi-res and very fluid character sprites, it’s heavy metal soundtrack, and overall fast paced gameplay.

I followed BlazBlue when it originally came out because it was like a breath of fresh air for the team that originally created GG.  But I got out once they started going down that similar path where the iterations are only minor changes.

Since then, I’ve been following the genre closely.  In fact, I never noticed, but my brother pointed out my gaming collection is mainly fighting games.  Around 32% to be precise.  Yikes!

Xrd may be good a good point to reenter the franchise because I’m guessing so much has changed since X2 that it would justify getting back into it.  And like before, the pretty stage background and music caught my attention again.

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